UX-Interaction Design-Master UX and UI for Seamless User Experiences

317 Learners

Course Overview

Master the fundamentals of UX and UI design by understanding users, their needs, and how to design with empathy. Learn to create intuitive, accessible digital products using personas, UX patterns, and WCAG principles. Gain practical skills in product design, user flows, and cohesive, user-centered interfaces.

Skills Covered

  • Define and analyze user personas and needs
  • Design accessible interfaces following WCAG guidelines
  • Implement design patterns to enhance navigation and usability
  • Apply UX and UI design principles effectively
  • Create cohesive user flows and interactions
  • Define and analyze user personas and needs
  • Apply UX and UI design principles effectively
  • Design accessible interfaces following WCAG guidelines
  • Create cohesive user flows and interactions
  • Implement design patterns to enhance navigation and usability
  • Define and analyze user personas and needs
  • Apply UX and UI design principles effectively
  • Design accessible interfaces following WCAG guidelines
  • Create cohesive user flows and interactions
  • Implement design patterns to enhance navigation and usability

Course Curriculum

Course Content

  • UX-Interaction Design-Master UX and UI for Seamless User Experiences

    Preview
    • Lesson 01: Creating User Experiences

      52:35Preview
      • 1.01 Welcome to User Experience
        02:56
      • 1.02 Who Are Users
        01:48
      • 1.03 Why Do User Experiences Matter
        02:04
      • 1.04 UX Basic Theory
        01:13
      • 1.05 UX vs UI Design
        02:21
      • 1.06 UX in Context
        03:22
      • 1.07 The Importance of Users
        02:04
      • 1.08 The Importance of Designing for Users
        03:27
      • 1.09 Determining Your Users Personas
        04:22
      • 1.10 Empathy for Your Users
        05:19
      • 1.11 Understanding Your Users' Goals
        02:20
      • 1.12 Thinking of Your Goals
        01:24
      • 1.13 Combining Your Goals with Your Users' Goals
        01:51
      • 1.14 Structuring Experiences Around Specific Goals
        02:32
      • 1.15 Users Expect a Process - Understanding User Flows
        02:24
      • 1.16 Getting Our Steps in Order
        06:03
      • 1.17 Contrasting User Goals
        03:15
      • 1.18 Making User Flows
        02:14
      • 1.19 Recap What We've Learned
        01:36
    • Lesson 02: UX Design Patterns

      01:00:55Preview
      • 2.01 What Are Design Patterns
        06:05
      • 2.02 The Psychology of Design Patterns
        04:32
      • 2.03 Implementing Design Patterns
        05:04
      • 2.04 Beyond Design Patterns
        02:07
      • 2.05 Primary Navigation
        06:22
      • 2.06 Dropdowns and Subnavigation
        05:33
      • 2.07 Breadcrumbs
        02:20
      • 2.08 Pagination and Filtering
        06:00
      • 2.09 Footers
        04:18
      • 2.10 First Impressions
        05:44
      • 2.11 Scanning Patterns
        04:35
      • 2.12 Applying the Layer Cake Pattern
        08:15
    • Lesson 03: Introduction to Product Design

      40:38Preview
      • 3.01 Welcome to Product Design
        03:13
      • 3.02 Disciplines of Product Design
        03:19
      • 3.03 Universal Design Principles
        01:59
      • 3.04 Interaction Design Principles
        01:55
      • 3.05 Company Design Principles
        04:50
      • 3.06 Discover
        08:01
      • 3.07 Definition
        01:46
      • 3.08 Ideation
        03:06
      • 3.09 Solution
        05:16
      • 3.10 Test
        03:44
      • 3.11 Ship
        00:46
      • 3.12 Next Steps
        02:43
    • Lesson 04: Introduction to Design Systems

      56:12Preview
      • 4.01 What Is a Design System
        07:28
      • 4.02 Exploring Design Systems
        05:06
      • 4.03 Design System Components
        04:12
      • 4.04 Color
        05:54
      • 4.05 Typography
        05:36
      • 4.06 Space
        05:36
      • 4.07 Image
        04:45
      • 4.08 Motion
        03:05
      • 4.09 Introducing User Interface Libraries
        01:42
      • 4.10 Exploring User Interface Libraries
        04:57
      • 4.11 Introducing Voice and Tone
        03:12
      • 4.12 Exploring Voice and Tone
        04:39
    • Lesson 05: Practice Using a Design System

      37:24Preview
      • 5.01 Introducing the Project
        05:23
      • 5.02 Research
        03:12
      • 5.03 Design Explorations
        04:01
      • 5.04 Starting the Mobile Wireframe
        07:57
      • 5.05 Creating the Accordion Menu
        08:43
      • 5.06 Expanding the Accordion Panel
        08:08
    • Lesson 06: Getting Started with Human Interface Guidelines

      32:15Preview
      • 6.01 Introducing Human Interface Guidelines
        02:01
      • 6.02 The Evolution of iOS Design
        04:51
      • 6.03 iOS Design Themes
        07:47
      • 6.04 Introducing Our Project
        01:14
      • 6.05 Project Setup
        06:09
      • 6.06 The First Screen
        05:35
      • 6.07 The Second Screen
        04:38
    • Lesson 07: Getting Started with Material Design

      39:38Preview
      • 7.01 Introducing Material Design
        01:15
      • 7.02 Why Material Design
        05:04
      • 7.03 Material Is the Metaphor
        04:01
      • 7.04 Material Design Principles
        03:38
      • 7.05 Introducing Our Project
        00:59
      • 7.06 Design a Bottom Navigation
        11:15
      • 7.07 Design a Side Sheet
        06:36
      • 7.08 Design a Floating Action Button
        06:50
    • Lesson 08: Designing for User Roles

      18:17Preview
      • 8.01 Creating Experiences for User Roles
        03:50
      • 8.02 Benefits of User Roles
        01:32
      • 8.03 Elements of a User Role
        02:41
      • 8.04 Diagramming the Flow of User Roles
        04:56
      • 8.05 Best Practices
        05:18
    • Lesson 09: Accessibility for UX Designers

      01:12:11Preview
      • 9.01 What Is Accessible Design
        08:51
      • 9.02 Web Content Accessibility Guidelines
        05:40
      • 9.03 WCAG Principles - Perceivable
        08:36
      • 9.04 WCAG Principles - Operable
        09:48
      • 9.05 WCAG Principles - Understandable
        04:24
      • 9.06 WCAG Principles - Robust
        04:17
      • 9.07 Accessibility and the Design Process
        05:11
      • 9.08 Form Accessibility
        06:47
      • 9.09 Delivery Information Screen
        14:25
      • 9.10 Error Reporting Screen
        04:12
    • Lesson 10: Designing Interactions

      52:36Preview
      • 10.01 What's Interaction Design
        03:06
      • 10.02 Five Dimensions
        01:35
      • 10.03 Types of Interactions
        05:18
      • 10.04 Microinteractions
        03:42
      • 10.05 Feedback Messages
        02:37
      • 10.06 Cognitive Psychology - Mental Models
        04:47
      • 10.07 Cognitive Psychology - Affordances
        04:36
      • 10.08 Psychological Principles
        03:05
      • 10.09 Sensation and Perception
        03:42
      • 10.10 Intro to Designing Interactions
        01:48
      • 10.11 How to Design Interactions
        18:20

Why Join this Program

  • Develop skills for real career growthCutting-edge curriculum designed in guidance with industry and academia to develop job-ready skills
  • Learn from experts active in their field, not out-of-touch trainersLeading practitioners who bring current best practices and case studies to sessions that fit into your work schedule.
  • Learn by working on real-world problemsCapstone projects involving real world data sets with virtual labs for hands-on learning
  • Structured guidance ensuring learning never stops24x7 Learning support from mentors and a community of like-minded peers to resolve any conceptual doubts
  • Acknowledgement
  • PMP, PMI, PMBOK, CAPM, PgMP, PfMP, ACP, PBA, RMP, SP, OPM3 and the PMI ATP seal are the registered marks of the Project Management Institute, Inc.